showing 6 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Spore | EA Games (Maxis) | 2008 | Will Wright | labelimagesubject |
StarCraft II: Wings of Liberty | Blizzard Entertainment | 2010 | Chris Metzen (writer) Derek Duke (composer) Dustin Browder (lead designer) Glenn Stafford (composer) Neal Acree (composer) Rob McNaughton (lead technical artist) Russell Brower (composer) Sam 'Samwise' Didier (senior art director) | labelimageminimize |
LIMBO | Playdead | 2012 | Arnt Jensen Dino Patti | labelminimizeminimize |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | labelminimizeminimize |
Starcraft II: Heart of the Swarm | Blizzard Entertainment | 2013 | Brian Kindregan (writer) Chris Metzen (writer) Derek Duke (composer) Dustin Browder (designer) Glenn Stafford (composer) Jason Hayes (composer) Neal Acree (composer) Russell Brower (composer) Sam 'Samwise' Didier (artist) | labelminimizeminimize |
Apotheon | Alientrap Games | 2015 | Jesse McGibney (co-designer) Jesse McGibney (artist) Lee Vermeulen (co-designer) Lee Vermeulen (programmer) Marios Aristopoulos (music) Robin Arnott (sound designer) | labelminimizeminimize |